Sunday, July 1, 2007

Pinky Street Kira Kira Music Hour review


Cute ain't it? The title screen I mean :p

No, I didn't pick this up. My good friend picked it up over the weekend when on holiday in Japan so I figured I'd review it. Even if it isn't technically mine >_> but I put quite a few hours into this (Sorry Ouendan 2 :( )

Pinky Street Kira Kira Music Hour, is as is name says, a music game. However, it's no Ouendan with no real life people singing in this, rather you are playing to the instrumentals. Not that it's a bad thing of course.

Once the game started I entered a name (has input for Japanese and English letters, but I did not test how many characters), the blood type (huh?), the type of music I like to hear (there's a selection, and surprisingly "Anime" and "Para-Para" were among them), and finally your horoscope (the words are in Japanese, but the symbol is obvious enough). I'd have reason to believe that this game was targeted more towards the female audience when.....

You are apparently given a "house" of your own in Kira2 Music Hour.

.....the character model looks so much more female. And by the way, I had NO opportunity to select gender.

From what I understand, the game is free roam, somewhat like Ouendan 2, with several locations with different types of music.

Your world map. Small is it not?

So far I've played several of the world locations and the one I liked was the classical music area (the real name escapes me at the moment). In every area you will be able to go into shops to purchase things. Of course, the main attraction of every area is the "music room".

Stages are laid out in a way that you will most of the time end up taking on a CPU.

"You" chatting with the person you are going up against.

The game is slightly more text heavy unlike Ouendan, so you might (or might not) miss out on a few things. Still, it isn't too difficult to play. Gameplay however, you will have to place your DS sideways ala Brain Age.....

The game allows you time to tilt the DS apparently. Btw, the Hori Play Stand proved useful here.

Let the battle begin!


The gameplay is pretty simple. Your objective is to simply outperform the other CPU (who will randomly screw up). As shown in the picture, there are 3 panels. When lit up, they are:

Top being yellow
Middle being green
Bottom being blue.

As the music plays, the upper part of the touch screen (when flipped of course - I'm referring to the black "box" with the green music note) will show the three colours. You are supposed to tap the correct colour panel when the music note (which bounces) synchs with the panel on the box (ala Ouendan's timer circles). The timing is rather strict, and it will be the difference between getting Rainbow (spot on), Kira2 (close) or Good (off but still hit). As long as your lifebar (blue) overpower your opponent's (green), you win! But be careful. A string of mistakes will sink your bar to the wrong end pretty quickly (my full bar sunk completely to the other end after missing two beats in a row. TWO!!!!), especially painful if you are at the end of a song.

On Normal mode, you may also have to slide on the panels if needed. If the panel lits up AND also has a >>>>>> or a <<<<<<<, you will need to slide on the panel according to the direction as well (tapping won't count). You will also sometimes have to slide down on all three panels.

Overall, I say this game is pretty nice. It's no Ouendan, but it's still a pretty solid DS game. The gameplay is a bit too simple, but nevertheless it's still pretty addictive. Now if you'll excuse me, I have to play somemore before I return this :(

You can pick up the game from Play-Asia here.

1 comment:

mr-penman said...

my fren got this limited edition Pinky St.

He's a Pinky St figurine collector!

pretty cool collection!